
Available with optional ticket payout
Skull of Shadow from Harry Levy is a spooky, pirate-themed pusher game available in 4-player and 2-player configurations. With its eerie aesthetics and immersive gameplay, Skull of Shadow draws players into a treasure-hunting adventure that pairs the thrill of pirate lore with the classic coin-pusher mechanics.
The game features a haunting skull design, ghostly graphics, and LED lighting, creating an enticing atmosphere for players seeking an adventure. Players insert coins to push them closer to the edge, aiming to win additional tickets (if enabled). Skull of Shadow adds suspense by including bonus rounds and mystery power ups that heighten the excitement. The game is further enriched with atmospheric sounds, from ghostly whispers to clinking coins, that contribute to the immersive pirate theme.
The 4-player setup is ideal for high-traffic venues, while the larger 2-player Motions offers an eye-catching cabinets & an extra interactive experience. Skull of Shadow’s theme makes it an appealing choice for venues looking to create a dynamic and seasonal arcade floor, especially around Halloween or themed events. It’s particularly suited to family entertainment centres, arcades, and amusement parks where its unique design and gameplay can attract players of all ages.
With its haunting visuals and high-reward potential, Skull of Shadow can increase player engagement and add a sense of adventure to any gaming floor, delivering consistent revenue
14 November 2024
No comments have been posted yet.
Please sign in or join the network to post comments
Many thanks to Tobyco’s Shane Murphy who presented me with a lovely framed photo of the two of us together, Shane says he has the same photo on the...
Funstation’s Chris Alexander is lacing up his running shoes for a worthy cause, as he prepares to take on the London Landmarks Half Marathon 2026...
Electrocoin’s latest sports game, Football Champ, proved to be one of the standout attractions at the recent Irish trade show, quickly becoming a...